Duration: 3 Days
Technology: Visual Studio
Delivery Method: Instructor-led
Software Assurance Value: Yes
This three-day instructor-led course provides participants with the knowledge and skills to develop HTML5 web applications using Microsoft Visual Studio 2010.
After completing this course, students will be able to:
· Create and view a simple Web application using HTML within the Microsoft Visual Studio 2010 SP1 IDE.
· Explain the new semantic and structural elements that can be used to create HTML5 Webpages.
· Create Web forms that make use of validation capabilities using the new input types and attributes included in the HTML5 specifications.
· Create layouts and styles using advanced CSS and CSS3.
· Integrate graphics and multimedia into webpages using the Canvas, SVG, Video and Audio elements.
· Implement offline data scenarios using the new HTML5 Web Storage API.
· Create simple web applications using WebMatrix or ASP.NET MVC.
Module 1: Introduction to HTML5 Development
· Overview of HTML
· What's New in HTML5?
· Introduction to CSS
· Introduction to jQuery
Lab: Building a Basic Web Page in the Visual Studio 2010 SP1 Environment
· Writing the Home Page HTML
· Styling the Homepage
After completing this module, students will be able to:
· Explain HTML basics
· Explain what HTML5 is.
· Explain CSS basics.
· Explain the jQuery Library.
· Identify the essential features of Visual Studio 2010 SP1 that are required to start developing HTML5 web application projects.
Module 2: Creating Page Structure and Navigation
This module explains the new HTML5 elements and their meaning, and how and when to use them. The module also discusses navigation and menus, which are the backbone of creating a website or application.
· HTML5 Structural Elements
· Navigation and Menus
Lab: Creating Page Structure and Navigation
· Using Semantic Elements in the Home Page.
· Creating the Game Details and Cart Pages.
· Adding Navigation and Menus to the Home Page.
· Describe the new HTML5 structural elements.
· Examine the creation of web application navigation and the use of menus.
· Migrate HTML4 webpages to HTML5 webpages.
Module 3: Creating Form Input and Validation
· Working with Input Types
· Using Form Attributes
· Using Browser Detection, Feature Detection, and Modernizr
Lab: Creating Form Input and Validation
· Creating the Checkout and Game Review Forms
· Adding Validation to the Checkout and Game Review Forms
· Adding Modernizr Support
· Use the new input types.
· Apply the new attributes.
· Integrate validation into webpages.
· Use browser detection, feature detection and Modernizr.
Module 4: Laying Out and Styling Webpages
This module explains important concepts about the layout and styling of webpages and applications. It also describes how to use the new features of Cascading Style Sheets 3 (CSS3), such as new selectors, text effects, and multi-column layouts, to improve the look and feel of your webpages.
· Creating Layouts
· Advanced CSS by Using CSS3
Lab: Laying Out and Styling Webpages
· Add a CSS3 style to the store’s webpages
· Create a webpage layout.
· Apply advanced CSS to webpages.
Module 5: Getting Started with Graphics and Multimedia Elements
This module explains the canvas element, which displays graphics, and the audio and video elements, which are used to play multimedia. These elements represent HTML5’s solution to add-on availability and cross-browser compatibility for multimedia and graphics.
· Canvas Basics
· Video/Audio Formats and Codecs
Lab: Getting Started with Graphics and Multimedia Elements
· Adding Video to the Details Page
· Create a Slideshow Using the Canvas
· Add support for multiple audio and video codecs.
Module 6: Creating Advanced Graphics
This module discusses some of the differences between SVG and Canvas. It also describes how to choose one over the other.
· Drawing with SVG
· Choosing Between SVG and Canvas
Lab: Creating Advanced Graphics
· Adding an SVG Chart with Animation
· Adding Animation to the Game Details Canvas-Based Slideshow
· Create basic graphics with SVG.
· Add animation to SVG and Canvas graphics.
· Choose between SVG and Canvas.
Module 7: Using Client-Side Storage
This module explains web storage and how to use its API to have a persistence mechanism on the client-side. It also introduces IndexedDB at a very high level because this specification is currently in development and might change in the future.
· Web Storage vs. Cookies
· Web Storage API
Lab: Using Client-Side Storage
· Creating the Cart Behavior by Using the localStorage Object
· Integrating the Cart with the Web Application
· Use the web storage API.
· Differentiate between session storage and local storage.
· Using the Drag-and-Drop API
· File API
· Geolocation API
· Integrating Drag-and-Drop Behavior into the Home Page
· Adding Geolocation Information to the Purchase Event
· Adding Coupon-Reading Behavior
· Integrate drag-and-drop features into webpages.
· Work with the files by using the File API.
· Integrate the geolocation API into webpages.
Module 9: Using WebMatrix and Other Developer Tools
This module explains other developer tools that you can use with HTML5. These tools include Microsoft WebMatrix, ASP.NET MVC3, and the Razor view engine. It also explains how to use these tools to create websites and applications.
· ASP.NET MVC3 and Razor
Lab: Using WebMatrix and Other Developer Tools
· Using WebMatrix to Create a Website
· Using ASP.NET MVC 3 to Create a Website
· Use WebMatrix.
· Use ASP.NET MVC 3 and the Razor view engine.
Before attending this course, students must:
· Have three to six months of development experience in a professional environment.
· Be familiar with the HTML document structure and associated terminology, but are not expected to be expert and do not need to have experience with HTML5.
· Have one to three months experience with HTML and XML.
· Have a general familiarity with the Microsoft Visual Studio IDE.